Intel 630 opengl 4.3 download
#36 linkCache_getLink using $NBC_LINKCACHE +0s. #35 linkCache_getLink using $NBC_LINKCACHE +0s. #34 linkCache_getLink using $NBC_LINKCACHE +0s. #33 linkCache_getLink using $NBC_LINKCACHE +0s. #32 linkCache_getLink using $NBC_LINKCACHE +0s.
#31 linkCache_getLink using $NBC_LINKCACHE +0s. #30 linkCache_getLink using $NBC_LINKCACHE +0s.
#29 linkCache_getLink using $NBC_LINKCACHE +0.003s. #28 linkCache_getLink using $NBC_LINKCACHE +0.003s. #27 linkCache_getLink using $NBC_LINKCACHE +0s. #26 linkCache_getLink using $NBC_LINKCACHE +0s. #25 linkCache_getLink using $NBC_LINKCACHE +0s. #24 linkCache_getLink using $NBC_LINKCACHE +0s. #23 linkCache_getLink using $NBC_LINKCACHE +0s. #22 linkCache_getLink using $NBC_LINKCACHE +0s. #21 linkCache_getLink using $NBC_LINKCACHE +0s. #20 linkCache_getLink using $NBC_LINKCACHE +0s. #19 linkCache_getLink using $NBC_LINKCACHE +0.003s. #18 linkCache_getLink no uid found +0.006s. #17 linkCache_getLink using $NBC_LINKCACHE +0s. #16 linkCache_getLink using $NBC_LINKCACHE +0.007s. #15 linkCache_getLink using $NBC_LINKCACHE +0.001s. #14 linkCache_getLink using $NBC_LINKCACHE +0.004s. #13 linkCache_getLink no uid found +0.003s. #10 linkCache_getLink using $NBC_LINKCACHE +0.001s. #9 linkCache_getLink using $NBC_LINKCACHE +0.003s. #8 linkCache_getLink using $NBC_LINKCACHE +0.001s. #7 getting avg benchmarks for device 5943 +0.005s. #6 linkCache_getLink using $NBC_LINKCACHE +0.015s. #2 did not recreate cache, as it is less than 5 days old! Created at Sun, 19:03:33 +0200 +0.001s. #0 no ids found in url (should be separated by "_") +0s. The TDP is flexible and can be further reduced (9.5 W), which has a significant impact on performance. Utilizing a new 14 nm process, the Broadwell ULV chips are specified at just 15 W TDP and therefore suited for thin ultrabooks. Games as of 2014/2015 will usually run fluently only at (very) low settings. Overall, the HD Graphics 6000 outperforms the previous HD 5000 by 20 - 25 percent and offers a performance slightly below a dedicated GeForce 820M. Due to the low TDP, however, the average clock in 3D applications will be significantly lower. HDMI 2.0, however, is not supported.ĭepending on the specific CPU, the maximum GPU frequency varies between 9 MHz. Up to three displays can be connected via DP 1.2/eDP 1.3 (max. The video engine can now decode H.265 using both fixed function hardware as well as available GPU shaders.
Beyond that, there is also a low-end (GT1, 12 EUs), a mid-range (GT2, 24 EUs) and a high-end variant (GT3e, 48 EUs + eDRAM).Īll Broadwell GPUs support OpenCL 2.0 and DirectX 12 (FL 11_1). The HD Graphics 6000 represents the top-end version of the Broadwell GPU family and consists of two slices with 48 EUs. Combined with other improvements such as larger L1 caches and an optimized frontend, the integrated GPU has become faster and more efficient than its predecessor. Three subslices form a "slice" for a total of 24 EUs. Inter alia, the shader arrays called "subslice" have been reorganized and now offer 8 Execution Units (EUs) each. It can be found in several ULV SoCs (15 W TDP) such as the Core i5-5250U or i7-5650U. The so-called GT3 GPU offers 48 EUs (Execution Units) and therefore somewhat more shader power than the previous HD 5000 (40 EUs). Depending on the specific CPU, the maximum GPU frequency varies between 9 MHz.īroadwell features a GPU based on the Intel Gen8 architecture, which has been optimized in various aspects compared to the previous Gen7.5 (Haswell). The Intel HD Graphics 6000 (GT3) is an integrated Broadwell graphics card revealed in Q1 2015.